Memoirs of a Battle Brothel is a narrative-driven, tactical turn-based RPG with mechanics inspired by Final Fantasy Tactics and D&D 5e. Players assume the role of a Facilitator, an associate of the Courtesan’s Guild that provides much-needed services for guild members, including lodging and upkeep of facilities that attracts a wealthy clientele.
Of course, in the cyberpunk setting of MoonFall, even luxuries are often undercut with the threat of violence. Whether it’s pressure from one of the ruling crime syndicates, disgruntled nobles or even a blood contract from a private military company, the Guild finds itself beset on all sides, sometimes even from within. In order to maintain its political standing and position in the MoonFall underworld, the Guild must occasionally meet force with force, and while its members are much more renowned for their other… talents, the Guild has retained a formidable martial reputation since its founding.
Combine the Companions from Firefly, the girls of old town from Sin City, a dash of Shadowrun and The Last Sovereign, and this is what you get.
Installation:
1- Extract and run.
Developer: A Memory of Eternity
Censored: No
Version: 1.08
Language: English
Genre:
2DCG, 2D game, Animated (pixel and 2D CG hybrid), Male protagonist, Female protagonist, Oral sex, RPG, Titfuck, Turn based combat, Vaginal sex, Anal sex, Big tits, Character creation, Combat, Creampie, Exhibitionism, Gay, Group sex, Handjob, Harem, Lesbian, Management, Romance, Prostitution,
Dev note: not all characters in the game are actually working courtesans, so it’s perfectly feasible to have a harem. Only one character is implied to be working offscreen, and that is because she’s a nymphomaniac. Also, there is no unavoidable (or avoidable, really) NTR content in the game.
v1.08
SPOILER
I’m glad to announce that the Carsons have been added to the game, along with their questline. They are backer-supplied characters, so expect the writing to be a little bit different than normal. You will be able to find Alyssa outside the Saint Gorfu guildhall after you finish the initial guild-related quests.
Additionally, I have optimized the combat to run more smoothly, and hopefully reduce any lag or stuttering that may occur. Enemies may have a slightly increased “thinking” period to adjust. If you come across any bugs, please let me know!
I have also added a way to leave the Forgotten City dungeon, as that may help players that find themselves bottlenecked there.
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